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1. Persist Settings of Safety-Switch - in Player Features and Ideas Discussion [original thread]
+1 the sooner the better
- by Midnight Pheonix - at 2012.12.10 02:37:00
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2. A way to find cloakers - in Player Features and Ideas Discussion [original thread]
The cloaking module does have a counter, it's called local intel. [sarcasm] Also I purpose that we set up a new system where I can force people to undock from an outpost and eject them from pos shields. This way the cloakers don't need to spend e...
- by Midnight Pheonix - at 2012.12.10 02:36:00
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3. A way to find cloakers - in Player Features and Ideas Discussion [original thread]
The only glaring issue with the probe idea that I can see is that it makes things too easy for the side looking for the cloaker. Upon hearing the idea of how the cloak detecting probe 'works' I have one way that makes detecting cloaked entities v...
- by Midnight Pheonix - at 2012.12.09 10:26:00
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4. CCP says we cheat now befor it was bot macro - in EVE General Discussion [original thread]
To my knowledge this shouldn't of happened, you should have been able to log in immediately again. If this truly was the case, petition it and try to get a refund on your ship. EDIT: I have dc'd since the expansion while under suspect and limited...
- by Midnight Pheonix - at 2012.12.09 07:58:00
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5. The new Safety system... - in EVE General Discussion [original thread]
My only issue with the safety system is that there is no way to permanently deactivate it (at least I haven't found a way). I find it annoying that I have to disarm it to red everytime I relog. IMO it should be that if your in highsec it's automa...
- by Midnight Pheonix - at 2012.12.08 07:58:00
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6. How come null is so empty - in EVE General Discussion [original thread]
Didn't you get the memo? Null-sec power bloc's all blued each other for the holidays and are spending the time killing red crosses to RMT enough isk to buy christmas presents.
- by Midnight Pheonix - at 2012.12.08 07:51:00
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7. Best expansion ever - in EVE General Discussion [original thread]
Galphii wrote: Az Tek wrote: Galphii wrote: Lowsec gained the most from this, and as a low-life scumbag I heartily endorse the removal of GCC from eve. Finally, we're free to fight without having to contend with gate guns (for the most pa...
- by Midnight Pheonix - at 2012.12.08 05:25:00
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8. Question about the overview - in EVE New Citizens Q&A [original thread]
I find that very rarely is anything exactly the same distance as the overview deals with absolute values of range (Displayed as 25 km but read 25374 m) but that's for distance as primary sorter. If you want type as the primary sorter I don't think...
- by Midnight Pheonix - at 2012.12.07 10:23:00
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9. It's time to work on warping speed acceleration! - in Player Features and Ideas Discussion [original thread]
100% agree with OP, warp speed should mean something more than is does now. I also think that it would be awesome to fly in Interceptor and chase a larger target to a destination and beat them there. I know it's possible now but only on the longer...
- by Midnight Pheonix - at 2012.12.07 10:12:00
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10. About afk cloakers - in Player Features and Ideas Discussion [original thread]
The "Final Solution" to afk cloaking is the death of local chat and the instant intel it provides to the peons of large alliances. You may think it's unfair that people can sit in your system all day for weeks and make you feel unsafe, I think it...
- by Midnight Pheonix - at 2012.12.07 10:07:00
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11. Selling Kill Rights Improvement - in Player Features and Ideas Discussion [original thread]
This thread is intriguing and very engaging concerning the topic posted, thank you for enlightening us all.
- by Midnight Pheonix - at 2012.12.07 08:30:00
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12. Corporate marketplace - in Player Features and Ideas Discussion [original thread]
Supported, make sure to keep bumping the thread and liking it for better visibility. +9000
- by Midnight Pheonix - at 2012.12.07 06:25:00
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13. Bounty system broke? - in Player Features and Ideas Discussion [original thread]
The new bounty system is decent game design imo, the fact that your actions have consequences is an inherent part of EVE. While a little bit more warning might be needed. The fact that the person is notified that you placed the bounty on them make...
- by Midnight Pheonix - at 2012.12.07 06:15:00
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14. Buffet Mining - in Player Features and Ideas Discussion [original thread]
Initially treat the tractor beam interaction as a speed reduction to the asteroid, just like the web. I don't see any reason to use a web with it's limited range, only Matari Recons would be used if that were the case. If you apply a web like spee...
- by Midnight Pheonix - at 2012.12.03 09:32:00
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15. Moving forwards! - in Ships and Modules [original thread]
Remiel Pollard wrote: ShahFluffers wrote: I've been using it occasionally to mine and act as bait in low-sec. Frigates that do come by and see me just look at me funny and think "trap." Speaking of baiting and trapping, though... one thin...
- by Midnight Pheonix - at 2012.12.03 09:22:00
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16. An idea for a corporate 'group' system - in Player Features and Ideas Discussion [original thread]
Face it, the whole Corp management system needs to be rewritten while what exists now needs to die in a horrible accident involving a hydrogen bomb and dildo's.
- by Midnight Pheonix - at 2012.12.03 08:16:00
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17. Moving forwards! - in Ships and Modules [original thread]
I commend you for your unbreakable spirit, it's players like you that really make this game what it is. Some constructive advice on awareness in lowsec. -If you haven't already you'll need to separate your local chat from the rest of your chats ...
- by Midnight Pheonix - at 2012.12.03 08:00:00
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18. Buffet Mining - in Player Features and Ideas Discussion [original thread]
Very interesting idea, I fully support it as it would add some badly needed interaction to mining without changing the actual mechanics of mining. It also would require you to use strategy to get the good ores. Crimeo Khamsi wrote: Possible i...
- by Midnight Pheonix - at 2012.12.03 06:05:00
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19. Black-Ops and Recon Drones - in Player Features and Ideas Discussion [original thread]
I like the idea of recon drones and fully support the expansion of them as a possible idea. I disagree that they can have the ability to jump a gate and give a visual cue as to whats on the other side. Maybe this can be dropped to a simple readout...
- by Midnight Pheonix - at 2012.12.03 05:48:00
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20. CCP why you kill the camera love? - in Player Features and Ideas Discussion [original thread]
Patch notes indicate that this feature can be enabled and disabled quickly by using the default "C" key. I would like the ability to turn on the feature using a hotkey and have it automatically disable when I move the camera manually.
- by Midnight Pheonix - at 2012.12.03 02:58:00
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